Friday, 25 June 2010

Tryout Storyboard

This is the practice animation that we had to do in a group of 3. We decided it would be a good idea to use a clay animation. We decided to do a simple animation with two little rabbits and a skateboard. I took some screenshots of some of the pictures we used. I liked this animation and think that it was a good idea to use as our practise piece. The only thing i would have done was more animation with the actual characters with using more facial movements or body movements.

Action Plan

Timelines For Research

Timelines For Research

These 3 timelines were the research i did for my final project on the subject of nature. This helped me decide to do the development of a foetus to the baby as i liked the images i found and thought that this was a very good idea and would be a good animation to work on.

Tuesday, 20 April 2010

History Of Animation

1824: Peter Roget presented his paper 'The persistence of vision with regard to moving objects' to the British Royal Society.

1831: Dr. Joseph Antoine Plateau and Dr. Simon Rittrer constructed a machine called a phenakitstoscope. This machine produced an illusion of movement by allowing a viewer to gaze at a rotating disk containing small windows; behind the windows was another disk containing a sequence of images. When the disks were rotated at the correct speed, the synchronization of the windows with the images created an animated effect.

1872: Eadweard Muybridge started his photographic gathering of animals in motion.

1887: Thomas Edison started his research work into motion pictures.

1889: Thomas Edison announced his creation of the kinetoscope which projected a 50ft length of film in approximately 13 seconds.

1889: George Eastman began the manufacture of photographic film strips using a nitro-cellulose base.

1892: Emile Renynaud, combining his earlier invention of the praxinoscope with a projector, opens the Theatre Optique in the Musee Grevin. It displays an animation of images painted on long strips of celluloid.

1895: Louis and Augustine Lumiere issued a patent for a device called a cinematograph capable of projecting moving pictures.

1896: Thomas Armat designed the vitascope which projected the films of Thomas Edison. This machine had a major influence on all sub-sequent projectors.

1906: J. Stuart Blackton made the first animated film which he called "Humorous phases of funny faces." His method was to draw comical faces on a blackboard and film them. He would stop the film, erase one face to draw another, and then film the newly drawn face. The Ôstop-motionÕ provided a starting effect as the facial expressions changed be fore the viewers eyes.

1908: In France Emile Cohl produced a film, Phantasmagorie which was the first depicting white figures on a black background.

1910: Emile Cohl makes En Route the first paper cutout animation. This technique saves time by not having to redraw each new cell, only reposition the paper.

1911: Winsor McCay produced an animation sequence using his comic strip character "Little Nemo."

1913: J.R. Bray devised "Colonel Heeza Liar," and Sidney Smith created "Old Doc Yak."

1914: John R Bray applies for a patent on numerous techniques for animation. One of the most revolutionary being the process of printing the backgrounds of the animation.

1914: Winsor McCay produced a cartoon called "Gertie, The Trained Dinosaur" which amazingly consisted of 10,000 drawings & Earl Hurd applies for a patent for the technique of drawing the animated portion of an animation on a clear celluloid sheet and later photographing it with its matching background. [Cel animation]

1917: The International Feature Syndicate released many titles including "Silk Hat Harry","Bringing Up Father", and "Krazy Kat".

1919: Pat Sullivan created an American cartoon "Felix the Cat."

1926: The first feature-length animated film called "El Apostol" is created in Argentina.

1923: Walt and Roy Disney found Disney Brothers Cartoon Studio.

1923: Walt Disney extended Max Fleischer's technique of combining live action with cartoon characters in the film "Alice's Wonderland".

1927: Warner Brothers released "The Jazz Singer" which introduced combined sound and images.

1928: Walt Disney created the first cartoon with synchronized sound called "Steam Boat Willy".

1930: The King of Jazz is produced by Universal. In it is a short animated sequence done by Walter Lantz. It is the first animation done with the two strip technicolor process

1934: Urb Irwek creates a multi-plane camera. This camera is capable of filming several separate layers of cels giving the
final frame a truly three dimensional look.

1943: John and James Whitney produced "Five Abstract Film Exercises."

1945: Harry Smith produced animation by drawing directly onto film.

1957: John Whitney used 17 Bodine motors, 8 Selsyns, 9 different gear units and 5 ball integrators to create analog computer graphics.

1961: John Whitney used differential gear mechanisms to create film and television title sequences.

1963: Ivan Sutherland and SKETCHPAD at MIT/Lincoln Labs

1964: Ken Knowlton, working at Bell Laboratories, started developing computer techniques for producing animated movies.

1972: University of Utah, Ed Catmull develops an animation scripting language and creates an animation of a smooth shaded hand. Ref: E. Catmull, "A System for Computer Generated Movies"

1972: University of Utah, Fred Parke creates first computer generated facial animation. >Ref: F. Parke, "Computer Generated Animation of Faces"

1974: National Research Council of Canada releases Hunger/La Faim directed by Peter Foldes and featuring Burtnyk and Wein interactive keyframing techniques. Ref: N. Burtnyk and M. Wein, "Interactive Skeleton Techniques for Enhancing Motion Dynamics in Key Frame Animation"

1982: Tron, MAGI, movie with CG premise

1983: Bill Reeves at Lucasfilm publishes techniques for modeling particle systems. "Demo" is Star Trek II: The Wrath of Kahn. The paper also promotes motion blur. Ref: W. Reeves, "Particle Systems -- A Technique for Modeling a Class of Fuzzy Objects",

1984: The Last Starfighter, CG is used in place of models

1984: Porter and Duff at Lucusfilm publish paper on digital compositing using an alpha channel. Ref: T. Porter and T. Duff, "Compositing Digital Images", Computer Graphics, 18, July 1984.

1985: Girard and Maciejewski at OSU publish a paper describing the use of inverse kinematics and dynamics for animation. Their techniques are used in the animation "Eurythmy." Ref: M. Girard and A. A. Maciejewski, "Computational Modeling for the Computer Animation of Legged Figures"

1985: Ken Perlin publishes a paper on noise functions for textures. He later applied this technique to add realism to character animations. Ref: K. Perlin, "An Image Synthesizer"

1987: John Lasseter at Pixar publishes a paper describing traditional animation principles. "Demos" are Andre and Wally B and Luxo Jr., "Principles of Traditional Animation Applied to 3D Computer Animation"
1988: Willow uses morphing in live action film

1992: Beier and Neely, at SGI and PDI respectively publish an algorithm where line correspondences guide morphing between 2D images.

1993: Chen and Williams at Apple publish a paper on view interpolation for 3D walkthroughs.

1993: Jurassic Park use of CG for realistic living creatures

1995: Toy Story first full-length 3D CG feature film