Tuesday, 9 March 2010

Walk Cucle

The walk cycle is one of the most technically difficult, because it requires so much attention to the movement of opposing limbs. There are many types of walk cycles, and you can vary the motion to match your character or his/her mood; you can do bouncy walks, shuffling walks, casual slouches. But the first and simplest is the standard upright walk, viewed from the side. You can cover the cycle of a full stride in 8 frames.
A walk cycle is a sequence of frames representing a walk movement (usually human). Walk cycles are important because when a walking person appears in an animation, the walk cycle simply can be looped over and over, without having to animate each step again. For a human walk cycle, poses like passing point, high point, contact point and recoil point are identified as important frames that define the walk. Besides the apparent movement of the legs, other details are necessary for a convincing walk cycle, like arms, head and movement of the whole body.


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